![]() ![]() In addition, deals 1750 to 2250 Shadow damage to all enemies, knocking them down. When he dies, he gets ressurected, and gains an upgraded version of his major attack which now does this: Deals 17500 to 22500 Shadow damage to all enemies within a 10 yard cone in front of the caster. The last boss (Ingvar the Plunderer) was very hard.īasically, he hits hard, has an aoe roar that does Shadow damage and interrupts spells being cast (with an 8 second silence) and a stackable debuff that increases Shadow damage taken by 5%, and stacks up to 50 times >_<</p> When one died, he ressed as a 'black spirit' and couldnt be targetted, but the other one was nearly dead anyway, and as soon as the second one dies, you've won! Huzzah! Easy peasy, Skarvald randomly charged, Dalronn chain casts Shadowbolt. The second boss was Skarvald the Constructor and Dalronn the Controller. He also summons skeletons that can be killed very quickly, then shortly after they die, they ress themselves and can be killed again. The first boss, Prince Keleseth fires off shadowbolts, and has and ability that will encase a random person in a block of ice, dealing 400 damage per tick, simple enough to heal through. Our party consisted of a Resto Shaman (me), Prot Warrior (MT), Prot Paladin (OT), Elemental Shaman, and a Mage of some spec :P It is remarkably similar to Ramparts, the trash wasn't too hard at all, simple packs of 2, 3 and 4 mobs. Notice how the archers are safely positioned behind the barricades, using them as cover.Comment by TrellianFinished this last night on my Resto Shaman (ZA/Badge geared). Here’s a picture of the fire trap combo + barricades, forming a maze: If you have your barricades fully upgraded, you can make some awesome mazes out of them, and in the mazes will be your tar & brimstone… and for your archers, you can place them behind barricades so that the orcs can’t hit them, but the archers can still shoot over the barricades at them. This will make the combo even stronger.Īnother trap you should use with the previously mentioned ones, is the Barricade. The Bank of Archers can also be uniquely upgraded to deal fire damage, just like the guardian ones. If you’re doing a War Scenario, you can replace the Guardian Archer with the Bank of Archers. Repeat a few more times, and there won’t be any orcs left alive. So orcs are going to step in tar while getting volleyed with fire arrows, and then step into Brimstone which deals a ton of fire damage, then step back into some tar and keep getting pelted with arrows. Brimstone deals lots of fire damage, which pairs insanely well with the fire-damage-dealing archers + the damage buff that the tar gives. ![]() Every other tar trap you put down, replace it with Brimstone like a checkerboard pattern. Now, instead of just a bunch of tar, we can add another trap into the mix. But the combo isn’t finished yet, we still need the third trap… Brimstone. So basically, archers firing FIRE arrows + tar that increases fire damage = a deadly combination. This means that when orcs are stuck on your tar traps and ur archers are bombarding them with arrows at the same time, their arrows are dealing fire damage to the orcs stuck in the tar that is constantly making them more susceptible to fire. The Tar Trap has a unique upgrade that causes enemies to take increased fire damage while on tar. This trap is great by itself, but now let’s combo it with something else… The Tar Trap. Once you max out their health and give them fire damage, they become a really good, cheap trap. The Guardian Archer has a unique upgrade that changes their damage type from physical to FIRE. So, let’s start with the first trap… The Guardian Archer. These traps by themselves aren’t that impressive, but when you upgrade the archer to deal fire damage, and upgrade the tar so that enemies take increased fire damage on it, things get a lot more impressive. This combo utilizes 3 major traps… The first being the Guardian Archer, the second being the Tar Trap, and the third being Brimstone. ![]() Orcs Must Die! 3 Fire Trap Combo OMD3 guide is going to show you a deadly combination of traps that compliment each other very well and deal lots of fire damage. ![]()
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